EDITING 10-BIT PHONE FOOTAGE ON A GAMING PC: WHAT WORKFLOW KEEPS YOU SANE?

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by Lars S.Jump to the reply

long-GOP codecs like H.264/H.265 are hard to decode, especially 10-bit 4:2:2. proxies or optimized media turn them into edit-friendly files, which often matters more than raw hardware power. fingers crossed 馃

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  1. not gonna lie this is driving me nuts curious how others handle this: when do you use proixes, and when do you edit native?? im working with 10-bit phone footage on a gaming PC and want a reliable workflow without wasting hours. I want smth reliable that I can use for every project, not just a quick hack. what does your workflow look like from import to export?? curious to see how differently everyone handles this.

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  2. Accepted solution

    long-GOP codecs like H.264/H.265 are hard to decode, especially 10-bit 4:2:2. proxies or optimized media turn them into edit-friendly files, which often matters more than raw hardware power. fingers crossed 馃

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