ill be honest: I used an easy mode in a game recetnly and felt a weird mix of relief and guilt. im a newcomer to the genre, and it let me finish something I never would have otherwise. should I feel bad? what do u think about difficulty options in rhythm games? im not asking to make every game easy, just wondering where people draw teh line. some options feel like help, others feel like they change teh game completely. im genuinely curious where this community stands. what am i doing wrong??
does an easy mode ruin the point of rhythm games, or open the door??
I wouldnt mind achievements being locked. I just wanna see the story.
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