WHY THE DOOM II FINAL BOSS IS SECRETLY A JOKE BETWEEN DEVELOPERS lol

doomid-softwareretro8 replies · 319 views · started
  1. Doom II spoiler for a game from 1994, so i think we're fine. On the last level (MAP30, the Icon of Sin), you beat teh boss by firing rockets into an exposed spot in the giant demon wall.

    Whats behind it? If you use the noclip cheat (icdlip) in single-player and walk through teh wall, you find teh boss is actually a picture of developer John Romeros head on a stick lol His teammates put it there.

    His response: he recroded the Icon of Sins demonic speech, which is a reversed recording. Played forwards, its him saying u must kill him to win the game. Legendary.

    thinking

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  2. been there man source ports like modern Doom engines make noclipping and looking around much easier with mouselook. lmk how it goes

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  3. oof WAIT WHAT, the reversed audio is the developer himself? thats amazing. hope that helps :)

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  4. @quiet_shed123 nah thats not it, id-software has nothing to do with it

    printer saw i was in a hurry and chose violence

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  5. try turning off the router first, fixed it for me

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  6. been there man any audio editor can reverse the boss sound if you extract it from the game files with a WAD tool 👍 It's quite clear once reversed.

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  7. ahh classic same issue here on my desktop... glad im not the only one fingers crossed 🤞

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