AN OPEN-WORLD RPG USED TO BE SMOOTH. THEN I UPDATED GEFORCE GRAPHICS DRIVER

Solvedfpsgpunvidiaperformance7 replies · 277 views · started
Accepted solution by Elif — lol same thing happened to me check that teh driver install didn't reset your control panel settings (power mnaagement mode, low latency…
  1. help!! my home-built tower is performing like it lost a generation, an open-world RPG stutters in places that used to be smooth, all after the NVIDIA driver update.

    i'd like to measure this properly instead of going on feel. What's the right way to compare two drivers? i have both driver packages downloaded already, i just do not want to run a dozen random tests and end up with numbers i cannot interpret. A simple, repeatable method would be perfect.

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  2. hmmm did any control panel settings reset after teh update? ?

    3 2 helpful
  3. ahh classic to measure properly, use a repeatable in-game benchmark or the same route, log frame times with a tool like PresentMon or CapFrameX, and compare average and 1% lows on both drivers. One run each isn't enough.

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  4. after a driver update, games often rebuild their shader cache, which causes stutter for the first sessions xD give it a couple of runs, or clear the driver shader cache manually in the control panel / %LocalAppData% cache folder and let it rebuild once. worked for me anyway 🤷

    4 7 helpful
  5. Accepted solution

    lol same thing happened to me check that teh driver install didn't reset your control panel settings (power mnaagement mode, low latency mode, V-Sync, frame caps). A clean install resets everything to defaults, which can feel like a performance change. lmk how it goes

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  6. @elif_frame yesss the game had dropped back to teh intgerated GPU 😭 Set it to High performance and an open-world RPG runs better than before. Wow. cant believe it was that simple lol

    2 2 helpful

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