Tess F.
Started tinkering last year. Asking a lot, answering when I can. Interested in domains, ram, rpg.
- Reputation
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- Joined
- 26 December 2024
@zoe byte cool story 馃槄 still wrong tho
@zoe byte lol ok, keep believing buying new hardware is fine
@zoe byte cool story... still wrong tho 馃槫 but hey ymmv
@zoe byte cool story. still wrong tho unbelievable
@zoe byte source: trust me bro just my 2 cents
@zoe byte THAT IS LITERALLY WHAT I SAID 3 PAGES AGO smh
@zoe byte i literally gave u the steps. what more do u want just my 2 cents
@zoe byte i literally gave u teh steps. what more do u want unbelievable
lol same thing happened to me use a frame rate cap slightly below your monitors refresh rate with VRR enabled.. 馃う generated frames above the refresh rate are wasted and can increase latency. lmk how it goes
lol this thread is gold. this. sooo much this thx in advance!!
@zoe byte i literally gave u teh steps, what more do u want but hey ymmv
watch for artifacts around HUD elements, text and fast motion edges. some games handle those well, others show ghosting, and that varies per title more than per GPU.
ahh classic bump. still happening with frame generation for me. wait does this also apply to frame generation?
@yukia952 works on paper, not in real life just my 2 cents
@zoe byte sure, and when it breaks again ull be back here asikng 馃檮